

Berlin-based studio Yager Development, finalising production on Spec Ops: The Line and eagerly looking for a new project to begin work on, pitched the game to Deep Silver in mid-2012 and was signed on as the developer on Dead Island 2 soon after.Īround two years later, at Sony’s E3 2014 media briefing, Dead Island 2 was officially announced alongside this trailer: Interactive Entertainment and thus Deep Silver began the search for a replacement developer.

However, Techland instead opted to pursue development on the similarly themed Dying Light in collaboration with Warner Bros.

In 2012, prior to the release of Riptide, Techland was set to commence production on a new game in the series, with Dead Island 2 reportedly going so far as the pre-coding planning stages. Released on PC, Xbox 360 and PlayStation 3 in 20 respectively, Dead Island and its standalone expansion Dead Island: Riptide, a duo of survival horror action RPG’s that chronicled the events of a zombie outbreak within a tropical island paradise, were developed by Polish studio Techland and published by Deep Silver. So what happened between the game’s unveiling and now? Yes, the first numbered sequel to Techland’s original Dead Island has been languishing in development limbo for some time now with very little information conveyed from neither the publisher nor the multiple developers (more on that later) but, conversely, it’s never been officially cancelled either. What sets this edition apart is that Dead Island 2 still technically exists. Generally, we’d go through the history of a specific franchise and examine the lead-up to and ultimately the reasons behind exactly why it’s either remained dormant for so long or been abandoned completely. This edition of Whatever Happened To… represents something of an oddity in the series. With that being said, today I’ll be asking the question: “Whatever Happened To… Dead Island 2?” Has there ever been a point when you’ve looked through your gaming library and wondered, “Huh, whatever happened to this title?” Well, I’ll be taking a look at videogame standalones/franchises and the lead up to their eventual absence. Articles // 11th Mar 2019 - 4 years ago // By Mark Reece Whatever Happened To.
